The second of Sea Of Thieves' limited-time adventures has launched, and it continues the story that has begun back with The Shrouded Islands this past February. For those who missed the last adventure, the residents of the Golden Sands Outpost all mysteriously vanished, which coincided with the ominous disappearance of Captain Flameheart. With Forts Of The Forgotten, we now have a chance to rescue these unlucky NPCs and figure out what's going on with this strange green mist that keeps popping up.
This particular adventure will only be active until April 7th, so you need to jump into Sea Of Thieves sometime before then if you want to continue this storyline. For now, here's how to complete the Forts Of The Forgotten adventure.
Just like The Shrouded Islands, to begin this quest you need to speak to Larinna outside of the tavern at whichever outpost you spawn in at. Select the option to "begin adventure" at the bottom of her dialogue choices, and she'll tell you to go visit Belle at Golden Sands Outpost. Jump on your ship and sail on over there.
When you reach Golden Sands, Belle will be waiting for you in front of the tavern. Talk to her and she'll tell you that Flameheart is responsible for the sudden appearance of the recently added Sea Forts. Go through her dialogue, and you'll eventually get the option to "continue adventure." You'll then receive a note that has a checklist of things that you need to do next. This list includes:
At this point, your goal is to travel to at least one of the Sea Forts located within The Shores Of Gold, The Ancient Isles, and The Wilds regions of the map (The Devil's Roar doesn't have any Sea Forts, so you thankfully don't need to worry about dodging volcanoes.) I found that the most expedient route for completing this adventure was to go to Imperial Crown Fortress, then sail to Ancient Gold Fortress, and then head to Mercy's End Fortress, but you can go to any Sea Fort in any order.
However, there are a few differences in how these Sea Forts operate during this adventure. Normally, when you approach a Sea Fort it'll fire cannonballs at you. During this event, they'll instead fire Phantom Cannonballs, which send green ghosts flying at your ship. These can do quite a bit of damage, so be ready to repair your hull.
When you arrive there, you'll be able to sell your Enchantment Vessels to Belle, which is similar to how you sold her Rune Tablets during The Shrouded Islands adventure. These are worth somewhere around 1000 to 1500 gold. Doing that will finish your final objective. Now speak to Belle and you'll have the option to "complete adventure." Oddly, this will begin chapter three of the adventure, although all that happens in this chapter is that Belle will give you some exposition about how Captain Flameheart plans to obtain some object called the Veil Of The Ancients. Once she's done prattling on about that, the adventure will be over.
The first three deeds you'll end up doing anyway since they're an essential part of the adventure. The annoying bit is talking to all of the various Golden Sands residents. There will only be three prisoners in each of the Sea Forts' prison cells. That means if you only complete the three forts that you need to do to complete the objective on your list, you'll only come across 9 NPCs in total.
To make matters worse, when we ran this adventure it seemed like Wonda was always in the cells, and whoever else was in there was random. One time we ended up going to two different forts that had the exact same three prisoners in both cells. It's not clear whether this was a bug or if that's just how this adventure works. Either way, if you want to finish all 12 deeds, you'll have to keep visiting Sea Forts until you run into everyone that's been taken captive.
As a reward for completing the adventure, you'll receive the Jailer's Cutlass, which is a nice little sword that you can equip. For finishing every deed, you'll earn the title Freer Of Forgotten Forts.
However, the real reward comes from the increased loot you can find in these forts. When we did this adventure, there seemed to be extra ghostly treasure piled in front of the treasury. Running this adventure with a grade 5 emissary flag raised for one of the trading companies could easily net you over 100K in gold. Not too shabby for a bunch of forgotten forts.
Rare Games has announced that the next Sea of Thieves adventure, Forts of the Forgotten, will launch this week, giving players two weeks to make a daring rescue for the residents of the Golden Sands Outpost.
One of the oldest genres in video games is adventure. Need proof? The earliest ones didn't even feature graphics or visuals of any kind and were entirely text-based. From the early days of Zork and its ilk to the modern incarnations from Telltale and others, adventure games have changed a lot and are typically divided into a number of subcategories, but they all have in common a strong focus on story, characters, and puzzles.
For this list, we are focusing on the more traditional types of adventure games, rather than games that just have "adventure elements"-- the latter of which encompasses about 75% of all video games ever made. These games aren't necessarily the absolute best of the genre, but they are the ones that don't get as much recognition as the all-time greats and deserve a second look. It should be noted that some of these will be easier to find and play these days than others, but we didn't want accessibility to be a deciding factor.
Updated April 24th, 2022 by Russ Boswell: There are a lot of fantastic adventure games that have been crafted over the years. Some of them gain such critical acclaim that they are placed alongside some of the most successful titles in gaming history. Myst springs to mind as one of the most engaging and beloved adventure games ever produced and there have been a lot of releases that have followed in its footsteps or attempted to blaze their own path. Unfortunately, some of these great games never receive the coverage or accolades that they deserve. To better showcase some of the best diamonds in the rough, the following list has been updated with even more unknown and underrated adventure games that players should be sure to check out.
The Dragon's Lair series stands as one of the most entertaining and beloved adventure games ever created, thanks to its beautiful hand-drawn style and unique puzzle-laced choose your own adventure gameplay. Lauded for its difficulty by some, Dragon's Lair belongs to a genre of adventure games that feel much more like interactive movies than they do actual games. In 1995, ReadySoft took a crack at the formula with its release, Braindead 13. This custom adventure looked and played a lot like Dragon's Lair, albeit with much more alarming death scenes (although there is no blood present).
Lucasfilm Games is best known for their Star Wars titles but they did crank out a few other releases over the years, with one of them becoming a cult-classic amongst NES players. Maniac Mansion dropped in October of 1987 and featured the same point-and-click style gameplay that many adventure games were utilizing during that time. The retro graphical style paired with the danger-filled gameplay made it one of the better adventure games out at the time and players loved the chiptune soundtrack.
Puzzle-laced gameplay and a lack of hand-holding made it a pretty challenging release for the time. It may not be as long-winded or as in-depth as some of the other releases that appear on this list but it's definitely one of the best adventure games to ever release for the NES, and one that players should definitely try for themselves.
Sanitarium may stand as one of the best adventure games ever crafted. In an industry that is now oversaturated with a wide array of releases in the modern age, Sanitarium has definitely fallen by the wayside. It released in 1998, so it's quite the retro release by today's standards, but it's actually available on Steam for anyone who hasn't had the chance to play it themselves. It's a fantastic adventure, wonderfully designed, and features beautiful visuals, even for its age. It was so beloved when it first came out that it actually tied with Grim Fandango for Best Computer Game in Computer Gaming World Magazine's 1998 Game of the Year Awards. It was well-received by a variety of other outlets.
The Nintendo DS suffered from an embarrassment of riches, having so much great stuff that it was impossible to play everything and easy to miss a lot of hidden gems. One such gem that you'd be forgiven for being unaware of is Hotel Dusk, a fantastic noir-style adventure game with a stunning visual style that recalls a-ha's classic music video for "Take On Me." A sequel, Last Window, was released a few years later for Japan and Europe only.
Late sci-fi and fantasy author Terry Pratchett was best-known for his massive Discoworld book serials that stretched out to over 40 novels and were adapted in comics; TV shows; radio and stage plays; board games; and several video games. But beyond the books themselves, arguably the best-loved offshoot of the Discworld empire was this 1995 video game of the same name, a beautifully-animated adventure game starring Monty Python's Eric Idle. Steer clear of the clunky PlayStation version unless you happen to have a mouse.
The groundbreaking classic Another World (also known as Out of this World in its original North American release) introduced a new type of adventure game that was highly cinematic, played from a traditional 2D platformer perspective, and was a bit more action-packed than most of its brethren. Oddworld: Abe's Oddyssey is probably the best successor to that style, but Heart of Darkness-- developed in part by the creator of Another World-- deserves its share of respect and is a must-play for Another World and Oddworld fans. 2b1af7f3a8